Catalyst Supply
Catalyst bundle pricing is fixed and server-authoritative: 1 for 5, 10 for 45, 100 for 400, or 250 for 900 Diamond.
Build a bloodline through inheritance, training and automatic battles where every stat has a genetic ceiling.
Each server has its own bloodlines, Campaign, Ranked ladder and Market.
Trial I is a boosted, disposable test realm. Nothing transfers to Trial II or Official.
Shape your founding bloodline through breeding, combat and selection.
Trial I: abundant test resources. Nothing transfers to Trial II or Official. Purchases and cash-out are disabled.
Begin with five founder archetypes. Choose which strengths to combine and which three to field first.
Fight → understand a trait → breed → deploy your offspring → win again.
Partial progress, discoveries and weekly goals remain visible between sessions.
Compare bloodlines, rarities and combat tendencies across your roster.
Choose one male and one female parent. The inheritance engine determines the offspring at birth.
Select two parents to inspect probability ranges before spending a breeding resource.
Manage every battle formation in one place. Campaign, Ranked Attack and Ranked Defense each keep their own saved order.
Select 1–5 fighters. Slot 1 is the front line and normal attacks pressure the front-most living fighter first.
Your saved Campaign Squad fights automatically. Every fighter that enters a Campaign battle now gains combat training toward its genetic maximum.
Founding bloodlines learn formation, tempo and survival.
Trial I provides abundant Training Material so every system can be tested.
Training Material is deliberately abundant only in Trial I. Nothing transfers. Trial II and Official will be scarce, so use this test to learn which bloodlines deserve permanent investment.
Search and page through large rosters without stretching the page.
Your live materials, currencies and progression resources. Material names remain canonical across every language.
Season rewards arrive here unopened. Open a box, inspect its contents, then add the rewards to your Inventory.
Earned badges are permanent collection items. Activate one to display it beside your name in Ranked matchmaking and the leaderboard.
Recent recycling and Marketplace activity connected to your inventory.
Challenge another player’s saved defense squad with your Ranked Attack squad. Up to 6 attacks per UTC day affect Trial Rating; extra battles remain unlimited practice. Seasons close every Monday at 00:00 UTC and weekly rewards are paid by final ladder position.
Ranked unlocks after you complete two breedings and can field a full five-fighter squad. Empty slots are never filled by bots.
0 / 2 breedingsClosest Trial Ratings appear first. Opponent teams are server snapshots from real accounts.
See who challenged your saved defense squad and how it performed.
Diamond is the single Marketplace settlement currency. Fighters and scarce materials compete in one clear economy; fees still scale by what is sold.
Fixed server-authoritative reference offers. Catalyst is listed first; Training Material is supplied directly below it.
Catalyst bundle pricing is fixed and server-authoritative: 1 for 5, 10 for 45, 100 for 400, or 250 for 900 Diamond.
Training Material uses discounted system bundles: 1 for 3, 25 for 67, 50 for 120, or 100 for 225 Diamond. Player listings may still compete around these references.
Buy and sell fighters or scarce materials with other players. Player listings remain escrowed and server-authoritative.
Character listings are escrowed server-side and settle only in Diamond.
Purchases are managed securely on the official website. Trial I purchases are disabled; Trial II purchases protect their full gross amount for Official.
Cash-out will be considered only for eligible Marketplace earnings after legal, identity, tax, age and regulated provider requirements are complete. Purchased Diamond cannot be withdrawn directly.
No cash-out request can currently be created.
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